CRIME SIMULATORPLAY

Lakeside Street

Lakeside is a street name in two guides, not a fully published floor plan. The useful facts are which doors matter and that locks replace the open windows of the rural area.

Crime Simulator Steam store screenshot, frame 2 of the public gallery, checked 30 Oct 2026Crime Simulator Steam store screenshot, frame 8 of the public gallery, checked 30 Oct 2026

What changes from the starter area

Yoshitomi contrasts Rural, where windows are often already open, with Lakeside, where lockpicking becomes relevant. The same guide mentions entering 208 and 212 with a bobby pin. This does not establish one lock grade for every house or an unchanged bag capacity after upgrades. The guide's useful distinction is the entry requirement, not a complete street-wide ruleset.

Addresses, and nothing past them

The location page is now accessible. Yoshitomi lists Lakeside addresses 201, 204A, 204B, 208, 209, 210, 211 and 212 in a table updated 15 October 2025. Those are that author's historical rows, not a verified current house count or interior map. Naguide independently places the station plan at 208 or 211; that corroborates those two address references, not every loot or security detail.

Use the Texas station page once you have the plan. Use the lockpicking page for the pin and the lockpick set. This page is only the handoff between the rural nights and that job.

Questions

Which doors are named?

The station guide says the train-station plan is at 208 or 211. Yoshitomi says 208 and 212 can be opened with a bobby pin alone.

Is Lakeside the same as the train station?

No. The station is the job. Lakeside Street is where that guide tells you to pick up the plan first.

Sources checked 2026-10-30